The Wait Is Over! A Look Back at Blade & Soul’s 8-Year Road to the West

Standard

On the subject of the most anticipated MMORPG in 2012, Blade & Soul will be in everyone’s mind. Blade & Soul attracted wide attention and received good comments from players due to its gorgeous art, exciting windwalking system, beautiful characters, fast combat and facsinating story.
NCsoft, the Korea-based MMO veteran behind Lineage 2, announced the Unreal Engine 3 title Blade & Soul for the first time in 2007, and it’s been 8 years since it then. During the 8 years, western players leant about this game via news from Korea and China.
On May 21, 2015, NCsoft finally confirmed Blade & Soul will come out in North America and Europe this winter and enter first closed beta test on October 30th. The wait is almost over, so let’s take a look back at the 8 years’ time of Blade & Soul’s birth, growth, and how it get to where it is today.

On November 21st, 2007 NCsoft officially announed a mysterious new title with codename Project M

Developed by NCsoft’s Team Bloodlust, Blade & Soul is NCsoft’s first oriental fantasy MMOPRG. It is also seen as the company’s new flagship MMO after AION.
On July 31st, 2008 Project M had a formal name Blade & Soul
At NCsoft’s newgame press conference in 2008, Project M officially named Blade & Soul and it unveiled the first trailer and first batch of screenshots. Take a look at the video below and see how the game looked like 7 years ago.
On October 13, 2008, NCsoft released a new trailer for their next generation title Blade &Soul
On October 13, Pae Jae Hyun released an 8-minute trailer which uncovered more details of the game. More actions including dazzling skills and windwalking skill can be seen in the trailer and at that time people were sure of the development went smoothly.

On August 8th, NCsoft announced that Blade & Soul’s first CBT would be delayed to 2010
NCsoft confirmed on its financial report conference that Blade & Soul CBT rescheduled in 2010.

On December 11, 2009, Blade& Soul unveiled a G-Star interview video

In this interview video, Blade & Soul designer who was in charge of the graphics talked about Blade & Soul’s features and development.

On March 8th, 2010, Blade &Soul unveiled a video for all plyable races

At G-Star 2009, Blade & Soul released a video, officially introducing 4 races, including Gon, Jin, Lyn and Kun.

On May 9th, 2010, NCsoft announced again that Blade & Soul’s CBT schedule would delay again

At NCsoft’s 2010 Q1 financial report conference call, NCsoft’s managing board talked about Blade & Soul’s development status. They planned to start B&S CBT in 2010 and commercial service in 2011. During that time, Blade & Soul was in internal test and reviewed players’ feedback. So, they changed the schedule and delayed the CBT. However, they confirmed that they would not change the official release schedule.

At G-star 2010, players could get their hands on Blade & Soul for the first time

On August 13, 2010, NCsoft updated the launch schedule at the Q2 financial report conference. The next day, NCsoft presented Blade & Soul at G-Star and offered a trial demo which contained tutorial contents and early quests.

On October 29th, 2010, NCsoft unveiled a G-Star promotion trailer

On April 27th, 2011, Blade & Soul finally kicked off first closed beta test in Korea

The anticipated MMORPG kicked off a 5-day closed beta test on April 27th. The first CBT opened 20 levels of content including windwalking system, combo skills and grouping. Although the beta only lasted 5 days, the CBT key was sold at skyhigh price on the internet at third party websites.

On May 2nd, 2011, NCsoft announced that Blade & Soul’s 2nd CBT would due in August and released a brand new class for the game

 

On May 16th, 2011, Chinese publisher Tencent secured publishing right of Blade & Soul in China

On May 23rd, 2011, NCsoft released a trailer to celebrate the success of Blade & Soul’s first CBT in Korea

In celebration of the success of Blade & Soul’s first closed beta test, NCsoft released the first commemorated trailer. Players can see the game’s content in the CBT.

Blade & Soul – The Memory of 1st CBT

On July 28th, 2011, the second round of CBT started. It was said that the game had been hacked.

Blade & Soul entered the first closed beta test in the end of April, so the client was available to the public for the first time. A lot of foreign players can not wait to play the game and someone hacked the client. Later on, Blade & Soul private server appeared.

On August 18th, 2011, Blade & Soul unveiled the second CBT schedule and new class assassin

Blade & Soul announced to start the second CBT on August 29th, 2011 and end on September 10th, 2011. In addition, NCsoft unveiled new class assassin would be available in CBT2, along with optimized control and targeting system.

On September 8th, 2011, Blade & Soul unveiled the sixth new class summoner for the 3rd CBT

On April 23rd, 2012, Blade & Soul unveiled the 3rd CBT schedule and more about Summoner

The 3rd CBT ran from May 9th to May 22nd, 2012. At the same time, NCsoft released a trailer and some screenshots for Summoner.

The creature summoned by Summoner was pretty terrifying seeing from the promotion trailer in 2009. However, in the actual game the creature became an adorable cat. The class is mainly designed for female players.

On May 23rd, 2012, Blade & Soul Open Beta schedule unveiled

The third closed beta test of Blade & Soul ended on May 22nd, and shortly after, NCsoft unveiled the OBT schedule. The Open Beta will start on June 21st, 2012.

On February 19th, 2013, Blade & Soul confirm the game’s western version won’t be modified or censored.

A trailer of Blade & Soul published for the west featured censored content. Characters were less exposed than the Korean version. Rumors spreaded, saying that NCSOFT West was modifying the content. NCSOFT West made a statement clarifying that they would never alter the game content.

On February 7th, 2014, Blade & Soul set sail to Japan

On April 8th, 2014, Blade & Soul Japan Confirmed to Be Pay-to-play with Cash Shop

The payment mode of Blade & Soul Japan has been confirmed to be pay-to-play with cash shop according to Steparu. Details of the monthly packages have not been announced yet, but you can take a look at the two starting packages available on Amazon. They are the Standard package with a price of 37 USD and the Premium package of 95 USD.

 

On July 30, 2014, Blade & Soul Taiwan server officially announced with beta sign-up starting on July 30

On May 21st, 2015, NCSOFT announced Blade & Soul to Launch in North America and Europe in the winter

Finally, NCSOFT announced that Blade & Soul(Official Site: http://www.bladeandsoul.com/) will launch in North America and Europe this winter.Set in an Asian, mythological world where fast-paced combat collides with the visual beauty of a Far-East martial arts massively-multiplayer online universe, Blade & Soul is a game unlike any other. Since its initial launch in Asia in mid-2012, Blade & Soul has attracted tens of millions of players across South Korea, China, Taiwan, and Japan, while emerging as one of the top MMORPGs in the world.

On October 30th, 2015, Blade & Soul will start the first closed beta test in the west

Without any further notice or a big adverstising campaign, NCSoft suddenly announced that theFounder’s Packs for Blade & Soul are now available in North America and Europe, and revealed that the game will launch in the first quarter of 2016.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s